#ifndef PILOTSUBVIEW_H_
#define PILOTSUBVIEW_H_

#include "sceneView.h"
#include "model/objectModel/texture.h"

class PilotSubView : public SceneView {
	public:
		PilotSubView(const Rectangle& viewport,SceneModel& model);
		virtual ~PilotSubView();

		void setEnv();
};

#endif /* PILOTSUBVIEW_H_ */
